opengl es - Android memory mapped file with vertices -
i trying render vertices stored in big file (approx 50mb). file layout optimized can take slice , give opengl render triangel strip directly.
this works in emulator, when run same code in magic (android 1.5) crashes sigbus in libhgl.so. sounds driver issue?
i have tried manually copy vertices local buffer (non mem mapped), works takes eons of time, 300-600 ms.
anyone have experience?
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