opengl - Change color component -
i'm writing graphic shader program. wrote need except color changing. in cycle there passing counter variable shader , have change it's color white orange shade. have change achive this?
i'm not sure i've got right, guess need this:
uniform float counter; // assumed range 0 .. 1 const vec3 white = vec3(1,1,1); const vec3 orange = vec3(1,0.6,0.2); void main() { vec3 mixedcolor = mix(white,orange,counter); // white counter < 0, // orange counter > 1, // shaded in between }
Comments
Post a Comment