perspective - meaning of m34 of CATransform3D -
what's meaning of m34 of structure catransform3d, know can change perspective, what's meaning when value -0.001 , 0.001?
you can find full details here. note apple uses reversed multiplication order projection (relative given link) matrix multiplications reversed , matrices transposed.
a short description of meaning:
- m34 = 1/z distance projection plane (the 1/ez term in reference link)
- + z axis towards viewer, resulting in "looking in mirror" feel when using -
- projection center (0,0,0) plus translations set up
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