How to program 3D in OpenGL -


i want program in opengl in 3d (have special screen , glasses).

what have that?

(options, code, ..?)

i can't own experience, should find resources searching internet "stereoscopic opengl".

for example, the "stereoscopic opengl tutorial" on gali-3d.com recommends following rendering procedure:

an opengl application stereo capabilities must following things:

1) set geometry view left human eye
2) set left eye rendering buffers
3) render left eye image
4) clear z-buffer (if same z-buffer left , right image used)
5) set geometry view right human eye
6) set right eye rendering buffers
7) render right eye image
8) swap buffers


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